- Published on
Tsukuru released
- Authors
- Name
- Safalin
- Steam
- @safalin

Augment your Source 1 development workflow with Tsukuru.
Developed originally as an internal tool, Tsukuru optimises your development process by providing a set of useful features to Source Engine Map Developers and SourceMod scripters.
Download latest release: github.com/gemidyne/tsukuru/releases/latest
Source Code: github.com/gemidyne/tsukuru
Features for Source 1 Map Developers
- Easy to use UI for VBSP, VVIS and VRAD settings
- Automatic map versioning support with choice of versioning format - Version with date (yyyyMMdd) or incrementing build number
- Supports patched VRAD for improved multi-core performance
- BSPZIP Resource Packing UI with optional intelligent packing mode - allows for only used files to be packed into a BSP
- Automatic file/asset templating - allowing for map specific files to be generated and contents to be replaced via the use of tokens
- BSP Repack support - to further compress data within a BSP
- Shareable compiler settings support - allows you to share your map compile settings with your team
- Realtime output from compiler processes, organised into its own process tab so you can view logs easier
- Integrated game launcher support - once your map compiles you can load the map into the game engine directly from Tsukuru
Features for SourceMod plugin authors
- Easy to use UI for batch plugin compiles
- Ability to execute a CMD file after a build completes for automation
- Automatic build / version number management
- Copy plugins to clipboard on successful compile
Screenshots



